include Array
val length : 'a array -> intval get : 'a array -> int -> 'aval set : 'a array -> int -> 'a -> unitval make : int -> 'a -> 'a arrayval create : int -> 'a -> 'a arrayval create_float : int -> float array
val make_float : int -> float arrayval init : int -> (int -> 'a) -> 'a arrayval make_matrix : int -> int -> 'a -> 'a array arrayval create_matrix : int -> int -> 'a -> 'a array arrayval append : 'a array -> 'a array -> 'a arrayval concat : 'a array list -> 'a arrayval sub : 'a array -> int -> int -> 'a arrayval copy : 'a array -> 'a arrayval fill : 'a array -> int -> int -> 'a -> unitval blit : 'a array -> int -> 'a array -> int -> int -> unitval to_list : 'a array -> 'a listval of_list : 'a list -> 'a arrayval iter : ('a -> unit) -> 'a array -> unitval iteri : (int -> 'a -> unit) -> 'a array -> unitval map : ('a -> 'b) -> 'a array -> 'b arrayval mapi : (int -> 'a -> 'b) -> 'a array -> 'b arrayval fold_left : ('a -> 'b -> 'a) -> 'a -> 'b array -> 'aval fold_right : ('b -> 'a -> 'a) -> 'b array -> 'a -> 'aval iter2 : ('a -> 'b -> unit) -> 'a array -> 'b array -> unitval map2 : ('a -> 'b -> 'c) -> 'a array -> 'b array -> 'c arrayval for_all : ('a -> bool) -> 'a array -> boolval exists : ('a -> bool) -> 'a array -> boolval mem : 'a -> 'a array -> boolval memq : 'a -> 'a array -> boolval sort : ('a -> 'a -> int) -> 'a array -> unitval stable_sort : ('a -> 'a -> int) -> 'a array -> unitval fast_sort : ('a -> 'a -> int) -> 'a array -> unit
val unsafe_get : 'a array -> int -> 'aval unsafe_set : 'a array -> int -> 'a -> unit
module Floatarray = Array.Floatarraytype 'a t = 'a array